The Best Mewtwo Event Concept in Pokemon GO

Meet Albert Choi, a Pokemon GO fan that creates ideas and redesigns of various GO elements, such as Gen II, Mewtwo event, Ho-Oh hunt and similar. A few weeks ago, Albert blew everyone away with his Generation II Pokemon GO Redesign concept and now he’s back with another masterpiece.

His newest creation is simply named “Mewtwo Event Concept” and features a fully fleshed out MewTwo hunting idea, consisting of team based activity and farming, PokeStop interaction and time based events.

Before we dive in to the actual screens, remember that these are fictional UI screens and not affiliated with Niantic in any way or form. But… if you ask us, they should be looking at Choi’s work closely, as it’s really magnificently exciting!

Working for the man

Choi’s envisioning of the event starts of rather simple. Prof. Willow asks you to help him with researching a curious anomaly that occurs near PokeStops – unknown fossils and DNA splices are appearing near them.

Unknown DNA: The DNA is not registered in any of Professor Willow’s research and in any archives. He knows that they exist and it is up to the Trainers to search and retrieve these rare items!

Unknown Fossil: The unknown fossil may not be of Mewtwo’s but the origins are a mystery. These fossils may help replicate the creation of Mewtwo!

Players are enrolled in a group based quest to collect a fixed amount of both items and deliver it to a PokeStop, creating a collaborative real life quest for every Trainer in an area.

As per Choi, the Professor will require 250 of each item to start his research on the unknown DNA. In our opinion, this number is too low, but the concept is very interesting as you collect items, work with the Professor and other players to push a common goal.

After you procure the required amount of items, Professor Willow will unleash the result of his experiment – a powerful Mewtwo that can be captured by anyone who contributed in the research process.

We were afraid that someone could miss the event, but as Albert wrote:
Note that Mewtwo will only be available for 30 minutes, however for those Trainers that transfer 5 of each item to Willow and miss the opportunity, Mewtwo will be available at the PokeStop for you, unless another spawn occurs afterwards. Also, I don’t know where these PokéStops will be located but we will make sure it is the most strategic places!
We must admit, we’re huge fans of Albert’s work and this newest installment of his Pokemon GO ideas blew us away just as the previous one. We are not sure if anyone from Niantic is looking at his work, but we hope they are.

First Look at Final Fantasy XII: The Zodiac Age HD

Square Enix showed off a bit of new gameplay for Final Fantasy XII: The Zodiac Age at Taipei Game Show, taking place over this weekend. During a stage event, Final Fantasy brand boss Shinji Hashimoto and producer Hiroaki Kato were on hand to demonstrate the ins and outs of the company’s latest HD effort.

Footage captured from the show gives us a look at the game’s battle systems, a boss fight, exploration and other Zodiac Age-exclusive features such as the added turbo mode. This HD re-release will come packed with updated character models, textures and menus for the modern era. Additionally, higher quality audio will be included along with the option to change between Japanese and English voice acting.

Final Fantasy XII‘s soundtrack has also been remastered with its new version available alongside the original in the menu.

Final Fantasy XII: The Zodiac Age is due out for PlayStation 4 in 2017. Square Enix has yet to announce a final release date.

Source: Dualshockers

World of Warcraft Patch 7.2 World Quests, Demon Assaults, Reputation Paragon Details

World Quests have had their rewards updated, demons are invading various parts of the Broken Shore and reputations with Legion factions beyond Exalted yield additional rewards.

World Quests

Had their rewards bumped up to item level 860+.

Demon Assaults

On PTRs, zones are periodically under attack and they switch every 3 hours, but it may be only to speed up testing. Once you zone in, you'll auto-accept the following quests if the zone you enter is under attack, for example Assault on Val'sharah. You have to complete 6 invasions in that area. Assaults are basically the same as World Quests. When a zone is invaded, no World Quests are available.

An invasion is indicated by a big logo on the world map.

Invasion quests also have different icons than regular World Quests.

Demons are all over the place. You will be closing portals, killing various enemies including commanders.

Flight Master Mount Change

The flying mount used for transport across the Broken Shore has changed.

Reputation Paragon

If you've reached Exalted with Legion factions, every 20,000 additional reputation you'll get will award additional caches. We don't know if the caches have an increased chance to give you a Legendary or notable item upgrades, but let's hope the rewards are better, because you don't collect 20,000 reputation in the blink of an eye and getting an item level 835 that ends as a Chaos CrystalChaos Crystal is all but rewarding. It's also worth noting that saving all reputation items for 7.2 isn't a bad idea as they will come in handy. Obtaining 10 caches rewards the Paragon of the Broken Isles achievement.
  • Dreamweaver CacheDreamweaver Cache
  • Farondis ChestFarondis Chest
  • Highmountain SuppliesHighmountain Supplies
  • Nightfallen CacheNightfallen Cache
  • Valarjar StrongboxValarjar Strongbox
  • Warden's Supply KitWarden's Supply Kit

Source: Reddit

World of Warcraft Legion Patch 7.2 New Pets & Set Tab Revealed

World of Warcraft 7.2 PTR is now live and Blizzard have added some additional pets in the game and some really cool UI enhancements. Check them all out below.

First, let's check out the pets:
  • Blood Whelpling
  • Cavern Moccasin
  • Crackers
  • Everliving Spore
  • Frost Whelpling
  • Scraps
  • Unholy Whelpling
  • Young Venomfang

The "Appearances" tab now has a new feature called "Sets" which players can see all items of a set they have collected or haven't collected yet to create a set.

Also, the Set tab contains info about item sources:

The new UI System is also added to the transmogrifiers but currently it's not working.

This Handy App Will Give You an Edge in Playing Pokemon GO

The best way to get ahead in Pokemon GO – with evolutions, egg walking, getting all sorts of candy, and the like – isn’t in the app itself. It’s in an app called “Proximity Service” – and app for Android users that, despite the name, is not made by official Google developers. The name lends itself to the functionality it offers. This app turns a smartphone’s display off when its proximity sensor is blocked.

When Proximity Service is downloaded, installed, and activated, the smartphone it’s on will act a bit different than it did before. The smartphone’s touchscreen and viewing features won’t just turn off when a certain amount of time is through or the power button is pressed. They’ll turn off if the phone is in your pocket, too.

The proximity sensor hardware in a smartphone checks how far objects are from it. With this ability, the folks at SSDeveloper have created an app that allows the user to save one whole heck of a lot of battery – potentially. For our situation, we’re not just looking for longer battery life, we’re looking for Pokemon GO Plus functionality. Pokemon GO can continue to run while your device is in your pocket – without the display also timing down to off.

Here’s what’s allowed to happen with Proximity Service and Pokemon GO on the same Android device:

1. Open Proximity Service.
2. Open Pokemon GO.
3. Place phone in pocket.
4. Walk great distances without phone in hand.
5. Phone does not drain battery quickly, phone remains cool, egg incubation and buddy candy distances are recorded.
6. User allowed to stay woke.

This app does not break Niantic’s terms of service – this is completely well within the rules of the game. Users of the Pokemon GO Plus might also want to consider this as an alternative if they generally skip tapping the button to catch Pokemon and/or spin Pokestops as the rest of the functionality remains without the device. Battery life wont be significantly different without the Pokemon GO Plus because of its connection with Bluetooth LE, but there will be SOME difference.

Using Proximity Service is free, and placing a phone in your pocket while you walk the dog instead of holding it up is positive for several reasons. The first is your renewed ability to see the people around you and enjoy the environment you’re in. The second – and most important – is your renewed ability to pay attention to hazards around you as you walk through treacherous terrain. Watch out for Gengars and Gyarados.

The Proximity Service app is available from Google Play and is free as of the publishing of this article. Let us know if you experience any trouble with it – and see how much further you progress now that you’re not bound by the light!

World of Warcraft Upcoming Class and Trinket Tuning Detailed

More changes are afoot, as there's class tuning coming up next reset for Mythic week, featuring Druid, Hunter, Mage, Monk, Paladin and Warlock tinkering. Paladins also get another ray of hope that their beloved Convergence of Fates will get un-nerfed into the ground as Blizzard re-assess some Nighthold trinkets in the post below.


  • Increased the damage of most Feral spells and abilities by 8%. (Ashamane's Frenzy, Brutal Slash, Ferocious Bite, Maim, Moonfire, Rake, Shred, Swipe, Thrash, Rip)
  • Designer Notes: Feral's playstyle feels good, but isn't putting up the numbers that it should be, so we're giving them an across-the-board damage buff.
  • Combat Experience (Pet Passive) now increases the damage of primary pets by 60% (up from 50%).
Designer Notes: This is primarily a damage buff to Beast Mastery, but will have a tiny benefit to Survival and occasionally Marksmanship as well.

  • Arcane Shot now generates 8 Focus (up from 5).
  • Multi-Shot now generates 3 Focus per target hit (up from 2).
  • Sidewinders damage increased by 33%.
Designer Notes: Marksmanship has given a lot of feedback that the rotation often winds up casting too many consecutive Focus generators. We are making two changes: first, helping avoid that problem by increasing the Focus generation of Arcane Shot and Multi-Shot. Second, making it more attractive to use Sidewinders in more situations, for players who prefer the pacing of the rotation with that talent.


  • Increased the damage of most Arcane spells and abilities by 5%. (Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Arcane Orb, Nether Tempest, Supernova)
  • Overpowered now increases the damage and mana cost bonuses of Arcane Power to 60% (down from 70%).
  • Amplification now increases Arcane Missiles damage by 12% (down from 15%).
Designer Notes: Arcane has been doing well in 7.1.5, but its numbers are lacking a bit. We're giving them an across-the-board damage buff, but tempering that with small reductions to a couple new talents that are proving to be too strong.

  • Pyroblast mana cost reduced by 20%.
  • Flamestrikemana cost reduced by 17%.
Designer Notes: Under certain circumstances, it was possible for Fire to run out of mana. It's only intended that mana is a constraint on Fire's utility, not its damage.

  • Comet Storm damage increased by 24%.
  • FlurryFlurry now fires its missiles faster.
Designer Notes: Comet Storm is failing to live up to expectations, so we're buffing its damage. The Flurry change will help Flurry feel more responsive, while simultaneously solving a potential issue where Winter's Chill could apply to two Ice Lances (instead of just one, as intended) at extremely high Haste levels.


  • Keg SmashKeg Smash damage increased by 10%, and it no longer deals reduced damage to 6+ targets.
  • Breath of FireBreath of Fire damage increased 11%.
Designer Notes: Brewmasters could use a bit of help on damage, especially in AoE.


  • Crusade now increases damage and Haste by 3% per stack (down from 3.5%).
  • Blade of Justice damage increased by 20%, unchanged in PvP.
Designer Notes: Retribution's total damage is looking quite strong in 7.1.5, which is fine on its own. However, how that damage is delivered matters quite a bit as well. We've been seeing more and more than Paladins find that the optimal way to maximize their performance is to focus everything they can on boosting their damage during Crusade. This creates a number of problems, including: Crusade feels mandatory, your damage feels very unrewarding outside of Crusade, trinkets and artifact traits are viewed as either amazing or terrible based on whether they synergize with Crusade, and others.

As such, we're going to tone down Crusade, and compensate with a buff to Blade of Justice. For those that had maximized Crusade to an extreme degree, this may result in a small overall nerf – this is intended. This change also helps prevent Divine Hammer from being too dominant in single-target situations.


  • Chaos Bolt damage increased by 9%.
  • Rain of Fire damage increased by 30%.
  • Cataclysm damage increased by 29%.
Designer Notes: Destruction's damage isn't as high as it should be. In particular, some of its spells that should feel the most rewarding aren't hitting hard enough, especially in AoE situations. We're buffing the damage of those spells.

As always, there may be additional PvP-only tuning applied along with these changes.


We've been following the discussion on the recent changes to the Convergence of FatesConvergence of Fates trinkets for Retribution Paladins, as well as the surrounding discussions about trinket balance in general, and wanted to give a quick update on what we're planning: 
The original value of Convergence for Ret was wildly out of line with other trinkets, largely due to its interaction with Crusade. After investigation, however, we believe that the change we made may have overshot the mark. We’ll be making some additional adjustments to Convergence of Fate, to make sure that it’s still a good trinket for Ret. 
We’re also investigating Convergence’s value to other classes, particularly those with talents that replace the cooldowns that Convergence effects (such as Dark Arbiter for Unholy Death Knights). Like Crusade, those talents are made significantly more powerful when combined with Convergence of Fate, so we’ll likely need to make some adjustments when those kinds of talents are selected as well. 
We are also planning to improve Nighthold trinkets which have effects that aren’t a stat buff, such as the slam on Might of KrosusMight of Krosus. We will post more information about this as soon as we have settled on the appropriate values, and are planning to make the changes with raid resets next week.

Next Dark Souls 3 DLC Might be Called "Death Capital"

Developer Bandai Namco has yet to reveal the details about the second downloadable content (DLC) for the action RPG "Dark Souls 3," which is expected to arrive very soon. However, the new details about the upcoming DLC may have been discovered already by a certain Youtube user.

Second DLC To Introduce New Maps And Weapons

Recently, a YouTube user named "Sanadsk" has uploaded a video compiling their findings and speculations about the upcoming downloadable content (DLC). But the biggest story that stands out is the rumored name of the next expansion and a location.

Sanadsk" is said to have discovered some clues in his data-mining efforts. The report suggests that Sanadsk has managed to uncover hidden codes in his data mining activity.

The hidden codes referred to the phrase "Miyako No Mouja," which means "Dead Capital" or "The City of the Dead" when translated. The user speculated that the phrase might be the title of the upcoming second "Dark Souls 3" DLC.

With this discovery, Sanadsk comes out with some good speculations, hinting that the "The City of the Dead" could be a clue and might be pointing out to the place called Londor as the ideal main setting of the next "Dark Souls 3" expansion.

Londor, which also known as the land of Hollows, is a setting in Dark Souls 3 that still has not been fully explored yet. Dark Souls players may have familiar with the said setting as the name Londor has been mentioned many times in the Dark Souls game.

According to Dark Souls Wikis, Londor is Yoel's and Yuria's hometown, and also the origin of the sect of assassin hollows, the Pale Shades. With the attention on Londor, there's a big chance that Londor will be the next setting for the next expansion pack.

In addition, the weapons featured in Londor might also become playable for the "Dark Souls 3" users.

Upcoming DLC to Improve Ashes of Ariandel

The "Dark Souls 3" second DLC is said to enhance Ashes of Ariandel, according to MMO Examiner. The 'Ashes of Ariandel', which was the game's first DLC, adds a new location with new armors and weapons.

The second "Dark Souls 3" DLC pack is expected to come sometime within this year.

Fallout: New Orleans, The Follow up to Fallout 4 [Rumor]

Fallout: New Orleans, the follow up to Fallout 4, is still only a rumor. Last year, the Fallout 4 sequel was thought to have a follow-up on the way when, in mid-August, a trademark for a logo was filed with the European Union Intellectual Property Office. Beyond that, articles made their way online as the buzz continued and now it looks like the buzz is on the rise again with code name “Project Louisiana.”

Since August, another speculative possibility gave rise online for Fallout: New Orleans yet again. Bethesda has been quiet on this, and now an image meant to reveal Obsidian’s next game had been revealed.

The image possibly teasing Fallout: New Orleans is of a pipe and a wheat reed with a quote.
“I used to dream that when my god came back, he would forgive us. That’s the trouble with dreams. Sooner or later, we all have to wake up.”
The objects and the quote aren’t much of a hint if you think about it, unless Obsidian had chosen to be purposely vague with that image. There are other projects that they are working on as well and may just be teasing their Pillars of Eternity 2 game.

Later on, yet another image on Obsidian’s Twitter page popped up that likely debunked the first tease.

The “Leaden Key” references the Pillars of Eternity: The Leaden Key and mentions some secret organization that gives their loyalty to a goddess by the name of Woedica and other godly secrets. So there you have it, with the exception of a cross over between Fallout: New Orleans and that game, it would be far reaching to think that would ever happen.

But still what of this intellectual property that was filed last year? What will occur with the previously mentioned Fallout: New Orleans title? Some companies have been known to never use the titles they register, but with the Fallout series, one may wonder why would they throw it away. After all, this franchise has had a huge following.

Obsidian Softworks’s Eric Fenstermaker has admitted as much.

“I’m always up for working on a Fallout. I think most of us generally are. Really fun property to work with,” he said, according to Tweak Town. “Project Louisiana” also has its place on the Obsidian message board where it makes a statement for members of the community to talk among yourselves.
“What? A Mystery? Speculation? Dreaming? Imagining? This is the place to test assumptions, gossip joyfully and speculate playfully about whatever Project Louisiana might be.”
YouTuber Roshank Redemption gave this thoughts on the matter. He even had a theory that Fallout: New Orleans will be released this year. From information he was already aware of, Roshank Redemption gave a theory in regards to how Bethesda schedules their games, concluding that Fallout 5 may happen around 2020.
“Bethesda obtained the rights to another to Fallout game after Fallout 4 which means Fallout 5 is probably coming out at some point. The thing is Fallout 5 is likely not going to drop until the 2020s and considering how busy Bethesda is with The Elder Scrolls 6 as well as Fallout 4 DLC I’d say we could have to wait even more than seven years to get Fallout 5.”
This gave the rumor of New Orleans comparable to Fallout 3’s follow-up, New Vegas, a game developed by Obsidian.

Also a developer by the name of Josh Sawyer, who works for Obsidian, had made his way to New Orleans himself some time ago, according to WDSU.

This could have been a Fallout: New Orleans false alarm, but it’s nice to buzz about the wasteland environment once again since Nuka-World has come and gone.

Nintendo Switch Will Not Feature Backward Compatibility for Games/Controllers. Yet

When the Nintendo NX was first announced as the successor to the Wii U, people were expecting big things from Nintendo’s newest console. Fast forward to last Friday, where Nintendo held a special event for the Nintendo Switch, and between then and now we’ve been given a steady stream of information on the upcoming hybrid device.

In a recent interview with Kotaku, Nintendo fed them a lot of new information, but also didn’t at the same time. From this interview, we now know for sure that there will be no form of backwards compatibility for Wii U, Wii, or 3DS games, however they declined to comment on VC titles. Nintendo also mentioned that old controllers would not work with the Switch, however they’re considering bringing that feature with a feature update.

Here’s the official word from Nintendo:
Is Switch backwards compatible in any way? Will you be able to download or play Wii, Wii U, or 3DS games?
The Nintendo Switch system is not backward compatible with games designed for other systems, and is not currently compatible with controllers designed for other systems. Support for certain controllers may be considered for a future update. We have nothing to announce regarding Virtual Console or other types of digital purchases at this time.
What do you think? Are you disappointed?

Source: Kotaku

PlayStation VR YouTube’s 360-Degree Videos Support Announced

PlayStation VR has proved to be a viable contender in the virtual reality space, but one area where it’s been lacking compared to the big PC alternatives is 360-degree YouTube videos. That’s all changed now, as Sony has added YouTube 360-degree support to the PSVR, which opens up a whole new world of content to owners of the headset.

Although being able to move around and interact with virtual worlds is the big draw of VR, 360-degree video content also has an exciting role to play in the medium’s adoption. It can let people view parts of the real world as if they were actually there and help people understand the plight of individuals in difficult situations.

YouTube plays host to a vast array of 360-degree video content, from safaris to the 2017 presidential inauguration ceremony. And now all of that is available to PSVR owners, giving them access to a lot more content.

You can even tour some of this year’s most exciting CES booths with our very own 360-degree footage from the show floor.

PSVR owners won’t be limited to 360-degree video in 2D — there is a lot of 3D 360-degree content on YouTube that Redditors have kindly put into some handy lists for us. There is a 3D, 360-degree trailer of the awe-inspiring Apollo 11 experience, a showcase of Minecraft in virtual reality, and even a first person recording of the Back to the Future ride from Universal Studios.

As Engadget reports, PSVR support of YouTube’s 360-degree content had a trial run last year, but it ran into a few issues with resolution and the PSVR’s wide 100-degree field of view. Here’s hoping that it’s been sorted out in the intervening months.

Final Fantasy XIV Stormblood Standard & Collector's Edition Pre-Orders Detailed

During a live broadcast today Final Fantasy XIV producer/director Naoki Yoshida and community manager Toshio Murouchi detailed what fans can expect when it comes down to purchasing the game’s latest expansion, Stormblood. Square Enix will begin pre-orders starting January 24 at 3PM EST in North America.

Those who pre-order will gain entry to the game’s early access period, starting tentatively at 5AM EDT on June 16. In order to enter new areas of the expansion you’ll need to have completed all the Heavensward quests beforehand. Unlocking the new Red Mage job, however, will be possible provided you have at least one class at level 50. The quest to unlock Red Mage will be located in one of the areas featured in A Realm Reborn.

Here’s a rundown of Stormblood‘s various pricing:


  • Collector’s Edition – $199
  • Collector’s Edition (Digital) – $59.99
  • Standard Edition – $39.99
PlayStation 4:

  • Collector’s Edition – $199
  • Collector’s Edition (Digital) – $59.99
  • Standard Edition – $39.99

  • Collector’s Edition (Digital) – $59.99
  • Standard Edition – $39.99
Note the Mac version will only be offered in digital formats. If you want a physical copy you’ll have to go with either PC or PS4.

Also during the broadcast, Yoshida revealed the new illustration that will grace the cover for the standard editions of Stormblood in the West. While the Japanese version will feature traditional Yoshitaka Amano artwork, the Western version features a render of the game’s new antagonist Zenos yae Galvus.

The Collector’s Edition will come with the game, a detailed figure of Zenos, an artbook, logo sticker and cloth map of Eorzea all tied together in a fancy package featuring Amano’s artwork. This version also includes a number of digital bonuses such as the Syldra mount, Bartz minion and Red Mage weapon.

Additionally, all pre-orders for Stormblood (both standard and CE) will come packed with the following in-game bonus items: Red Mage minion and Ala Mhigan earrings.

For players who have yet to join Final Fantasy XIV, Square Enix is preparing a couple of options to help you jump in. Due out the same day as Stormblood, a “Complete Edition” will include A Realm Reborn, Heavensward and Stormblood in one package. Standard and digital Collector’s Editions are being prepared at $59.99 and $99.99 respectively. Standard physical versions will also be available on both PC and PS4.

Square Enix will also introduce a digital-only “Starter Edition.” This version of the game will only include A Realm Reborn and will make it clear this is the starting point for new players. The Starter Edition will be available for $19.99 on PC, PS4 and Mac.

Final Fantasy XIV: Stormblood is due out on June 20.

Trading, Legendary Pokemon and More Datamined in Latest 0.53.1 Update of Pokemon GO

Pokemon GO has evolved in many ways since its release in July 2016, and with each new update, it gets more and more new features and possibilities. The hype in the days before these updates is tremendous, and this is a new, in-depth guide of datamined info of the new code in 0.53.1.

Many new features could be coming in this new update, and Pokemon GO has never gone so long without an update from the last one to now. New things that could be coming include the following.


While there have been snippets of code referring to trading in previous updates, these have only increased. You can now get a trade_id and there will be _PollForTradeResponse, increases on previous elaborations. Should you feel any qualms after the trade, it could also now be possible to Return_Pokemon.

Street View Option

This option has either never been mentioned or never been found in previous Pokemon GO updates. In several lines of code, 0.53.1 mentions a _StreetViewPano (panorama?). This could mean a different game perspective entirely, even a continuation on the Augmented Reality theme. On the other hand, the fairly limited lines on this one make it appear to be a minor, if cool, addition.


It is unlikely that 0.53.1 will bring legendaries, but the code does tease out another little hint at it by referring to a Pokemon_Class_Legendary and, even more mysteriously, a Pokemon_Class_Mythic alongside a Pokemon_Class_Normal, which could be what we have so far. It also is a possibility to Catch_Legend_Pokemon.


While Pokecoins are currently the only available currency mechanism in Pokemon GO, this could be set to change. There is repeated reference to _GemsAwarded, after actions such as Egg_Hatch. However, this could also be referring to crystals or jewels or stones used in previous Pokemon games for evolutions and other actions.


These have been referred to in previous updates, and seem to be a geographical location with a Fort_Lng (longitude) and a Fort_Lat (latitude). There is no evidence to what they will do or be, however, and it seems as though they will host battles in a way similar to gyms, perhaps held by NPCs.


Listed among the items such as Revives, Potions, and XP Boosts (Lucky Eggs) is _Food. Food could be used to upgrade Pokemon, heal them, or give your trainer a boost. It is very unclear what this item would do in the game.


Another possibility listed in the code released is ranks. Whether they would be among friends only, local, national or global, ranks for all different sorts of activities would certainly rekindle interest and competitive spirit into the game. Everyone (or perhaps everyone over a certain level) would have a Rank_Num that could be viewed by anyone, a step forward for the game in terms of online user interaction.

Many of us would be happy with any of these features, and hope that Niantic bring them out soon. John Hanke, if you’re reading, it’s on you!

World of Warcraft: Legion 7.2 PTR Patch Details Revealed

The initial build of Patch 7.2 has been deployed to test realms. Here's a first overview.

New Spell Animations
  • Death Knights, Balance Druids and Hunters have received spell updates.
New Affixes
  • A new affix called Bursting was added.
  • When slain, non-boss enemies explode, causing all players to suffer 20% of their max health in damage over 4 sec. This effect stacks.
Crafted Gear
  • Obliterum item level cap was raised to 875 and all crafted items have had their item level increased to 835.
Legon Invasions
  • During invasions, world quests are replaced by invasion quests. The entire zone will be under attack.
  • Quests completed beyond Exalted yield additional emissary rewards (via Paragon)

There are multiple invasion quests available per invasion zone.

Tomb of Sargeras Raid

Nine bosses are at the moment present in the journal. There is no loot information available right now.

Kil'jaeden's Model is currently not available, but we were able to see it during the BlizzCon slideshow.

Cathedral of Eternal Night Dungeon

Is a four-boss dungeon that requires attunement, currently available on Heroic / Mythic difficulty.


Has been split into two, lower / upper Karazhan and can be now accessed via Dungeon Finder.

Dungeon Item Level Update
  • The item level of normal dungeons has been increased to 825+.
  • The item level of heroic dungeons has been increased to 845+
  • The item level of Mythic dungeons has been increased to 865+.
New Mounts

The initial build also contains some of the new class mounts and they seem to have different color variations based on spec. New PvP mounts were added as well.

The worm will drop in the Tomb of Sargeras.

Death Knight

Demon Hunter