Home » , , » Dragon Nest KR Adds LV93 Nightmare Stage, Guild Nest, Combat Training Field & More

Dragon Nest KR Adds LV93 Nightmare Stage, Guild Nest, Combat Training Field & More

Dragon Nest KR has some new content added to their game. Some of this new add-on are the increase in level cap, skill changes, the addition of level 93 nightmare stage and more. You can check out the full details of the update below:


Level 93 Nightmare Stage



Skill Changes (PVE)

General

The basic class buff (Rage of the Owl, Mana Flow, Spirit of Genie etc) CD is changed to 10 sec. Auto-dispenser CD is changed to 80 sec.

The following skills affect aerial or down allies:
– Cure Relic
– Healing Relic
– Healing Relic EX
– Holy Shield
– Healing of Azuna
– Chakra Energy
– Chakra Cure
– Chakra Energy EX
– Chakra Miracle
– Sacrifice
– Heal Shower
– Heal Shower EX
– Poison Break EX

Sword Master

Moonlight Splitter: 640% > 801%

Half Moon Slash: 2853% > 3050%

Parry: 2160% > 5100%

Provoking Slam: 1330% > 2151%

Eclipse
– Level 1 CD is changed to 18sec
– 640% > 820%

Gladiator

Hyder Drive
– damage distribution is changed
– the 1st hit damage is increased, damage from subsequent hits is reduced.

[Awakening Passive] Triple Slash
– additional damage is changed to 50%
– 2988% > 3432%

[Awakening Passive] Front Shove
– additional damage is changed to 50%
– 2251% > 2582%

Moonlord

Flash Stance: 307% > 411%

Class Mastery II: attack increase is changed to 18%

Half Moon Slash INS: can be cast when you are using other skills

Moon Blader: 100%, 200%, 400% > 150%, 250%, 500%

Smash X: 14765% > 17698%

Barbarian

[Awakening Passive] Axe Mastery
– the name is changed to Weapon Mastery
– the effect is valid even without equipping axe.

Destroyer

Class Mastery I 
– During the buff duration of Battle Howl, grant bonus max HP based on VIT
– Grant HP recovery every 2 sec after using Highlander

Class Mastery II: grant bonus attack based on VIT

[Awakening Passive] Hammer Mastery
– the name is changed to Weapon Mastery
– the effect is valid even without equipping hammer.

Crash Mode
– CD is changed to 8 sec
– duration is changed to 15 sec
– grant additional crit
– grant Hp recovery every 2 sec
– Normal attack: 1255% > 3250%
– Special attack: 1004% > 2600%

[Awakening Passive] Howl Charging: press special attack to trigger self-buff (??)

Tempest

Punch Smash:  Punch Smash and Air Current Punch Smash induce Stun on enemies.


[Air Current] Spiral Vortex: Increase AOE and grant suction effect.

Wind Walker

[Air Current] Blooming Kick
– [Air Current] consumption is changed to 50.
– does not induce Stun; increase range
– the damage increase is changed to 150%
– 6069% > 7561%

[Air Current] Cyclone Kick: removed from [Air Current] skill

[Air Current] Eagle Dive
– the damage increase is changed to 300%
– 4927% > 7341%

[Air Current] Rising Storm: damage increase is removed

[Air Current] Swift Attack
– [Air Current] consumption is changed to 50.
– the damage increase is changed to 50%
– 8423% > 9703%

Flash Kick: 52% > 162%

Sniper

Wind Shot: range is reduced

Camouflage
– does not increase the damage of Siege Stance
– increase the casting speed of Wind Shot

[Awakening Passive] Siege Stance (Charged): Gain Wind Arrow when using skills boosted by Siege Stance.

Elemental Lord

Ignite: does not deal damage to enemies surrounding the target.

Shatter: does not deal damage to enemies surrounding the target.

Saldana

Class Mastery II: attack increase is changed to 10%

[Awakening Passive] Flame Mastery: Fire elemental attack increase is changed to 20%

Smasher

Laser Ray
– consume 5 [Laser Energy] per second
– require 30 [Laser Energy] to cast
– CD 15 sec

Energy Blast
– CD 25 sec
– consume 10 [Laser Energy]

Alchemist

Poison Break: does not deal damage to enemies surrounding the target.

Priest

Detonate: does not deal damage to enemies surrounding the target.

Dark Avenger

Class Mastery II: attack increase is changed to 30%

Silver Hunter

Silver Hunter: Aerial Tumble consume 5 [Energy]

Silver Hunter EX (B): CD reduction is changed to 60 sec

Class Mastery II: attack increase is changed to 35%

Skill Changes (PVP)

General

The basic class buff (Rage of the Owl, Mana Flow, Spirit of Genie etc) CD is changed to 10 sec. Auto-dispenser CD is changed to 80 sec.

The following skills affect aerial or down allies:
– Cure Relic
– Healing Relic
– Healing Relic EX
– Holy Shield
– Healing of Azuna
– Chakra Energy
– Chakra Cure
– Chakra Energy EX
– Chakra Miracle
– Sacrifice
– Heal Shower
– Heal Shower EX
– Poison Break EX

Gladiator

Hyder Drive
– damage distribution is changed
– the 1st hit damage is increased, damage from subsequent hits is reduced.

Moonlord

Half Moon Slash INS: can be cast when you are using other skills

Mercenary

Taunting Howl: damage debuff is changed to 10%

Barbarian

Circle Swing EX: Fury Circle Swing damage is changed to 100%

Over Taker: CD is changed to 45 sec

Destroyer

[Awakening Passive] Howl Charging: press special attack to trigger self-buff (??)

Sniper

Wind Shot: range is reduced

Camouflage
– CD is changed to 60 sec
– does not increase the damage of Siege Stance
– increase the casting speed of Wind Shot

[Awakening Passive] Siege Stance (Charged): Gain Wind Arrow when using skills boosted by Siege Stance.

Artillery

Magical Breeze
– CD is changed to 60 sec
– Duration is changed to 15 sec

Class Mastery II: Gain 5 bubble after using Stunning Shot.

Cannonade: 161% > 138%

Cyclone Harpoon: CD is changed to 45 sec

[Awakening Passive] Shift Shot: Damage of Cyclone Harpoon is reduced 558% > 228%

[Awakening Passive] Extension Core: AoE is reduced slightly

Tempest

Punch Smash
– Punch Smash and Air Current Punch Smash induce Stun on enemies.
– 543% > 243%

Hurricane Upper
– CD is changed to 28sec
– superarmor break is reduced significantly.

[Air Current] Spiral Vortex: Increase AOE and grant suction effect.

Wind Walker

Show Time: Duration is changed to 10 sec

Class Mastery I: CD reduction of Spiral Edge by Air Pounce is changed to 5 sec.

Swift Attack: 945% > 445%

[Air Current] Blooming Kick: removed from [Air Current] skill

[Air Current] Cyclone Kick: removed from [Air Current] skill

[Air Current] Swift Attack: consume 50 [Air Current]

Elemental Lord

Ignite: does not deal damage to enemies surrounding the target.

Shatter: does not deal damage to enemies surrounding the target.

Elestra

Ice Sphere: CD is changed to 45 sec.

Saleana

Burning Hand: Additional damage on burned target is changed to 25%

Meteor Call: 1300% > 450%

Smasher

Class Mastery II: INS CD reset by Spectrum Shower is removed

Laser Ray
– consume 10 [Laser Energy] per second
– require 30 [Laser Energy] to cast
– max hit is reduced significantly
– superarmor break is reduced significantly

Energy Blast
– CD 40 sec
– consume 10 [Laser Energy]

Spirit Dancer

Praetor EX: damage increase is changed to 15%

Alchemist

Poison Break: does not deal damage to enemies surrounding the target.

Priest

Detonate: does not deal damage to enemies surrounding the target.

Hero Level Cap

Hero Level cap is extended to Level 70.

Stats for Hero Lv70:
Phy/Mag Attack + 4340
HP + 32000
Crit + 16000
Crit damage + 24000
Final damage + 350

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Source:
http://dn.pupugame.com/news/notice.html?mode=read&no=598
http://forum.gamer.com.tw/C.php?bsn=13211&snA=155372&tnum=1