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Here are the New Gear Set in The Division's 1.2 Conflict Update

So we've all heard that The Division will be having new set of Gears in the upcoming Conflict Update. And we know lot's of agents want to know what are these. So, here are the set gears which will be added on the Conflict Update.

Final Measure

50% Exotic Damage Resilience (2)
15% Protection From Elites (3)
When damaging a hostile with a grenade, gain the defuse buff. When in range of a hostile grenade, the buff is consumed and defuses the grenade as well as gives you a grenade (4)

Hunter's Faith

20% Marksman Rifle Critical Hit Damage (2)
20% Damage to Elites (3)
Hitting an enemy with a bullet grants you temporary armor. The further your shot, the more armor. The armor disappears after one bullet hits you. (4)

Lone Star

100% Ammo Capacity (2)
1000 LMG Damage & 1000 Shotgun Damage (3)
When the weapon is holstered, it regains full ammo. (4)

Predator's Mark

20% Optimal Range (2)
800 Assault Rifle Damage & 700 Pistol Damage (3)
Hit 10 shots without switching target to make the target bleed for 100% of damage already done by those bullets. (4)

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Source: https://www.twitch.tv/thedivisiongame/v/67370475?t=01h00m35s