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Why There's No Matchmaking in Destiny

Bungie has done a really great job in Trials of Osiris. The competitive plays get even better because of better securities and, many pvp players are attracted with the new ToO because of it's improve loot system. Not to mention that the latest Nightfall strike has been made more profitable and a new update has improved Legendary drops in the Crucible, but what about those raids. To be exact, is there a possibility that they will add matchmaking in the future?

In the latest issue of Edge, creative director Luke Smith tackles this topic head on.

"I think matchmaking can make other players disposable to you," comments Smith. "The reason that people quit out of strikes is because there’s no consequence to their departure, just a punishment for that disposable person on the other end of the line. It’s pretty hard for me, emotionally, to want to subject groups of players to that. What’s not hard for me to think about is a version of Destiny that makes it easier to look for and find groups to go engage in difficult content with, a version that helps bring people together in a way that the current software doesn’t." 

For Smith, it's all about making a game that benefits the community. "A bunch of the stickiness of Destiny for me is that it’s the bar I can go to when I get home, where I can wear my pajamas and shoot the shit with my friends. It’s a game that’s best played with others, and it’s our responsibility to embrace that further in the game."

I think with that statement, we can safely say by now that we will not be having any matchmaking in Destiny...period.

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