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Bungie Said They Knew That "Three of Coins" Will Be Exploited But They Release it Anyway...Really???

Bungie's Creative Director Luke Smith revealed that the studio knew that three of coins would be abused by players in the game but, they have released it anyway for the spirit of being generous.. Well, all I can say is, LOL.

Well all knew how useful Three of Coins is. Just remember the time when it is really hard to hunt for exotic loot which is really frustrating. Then three of coins arrived which basically gives you the quickest way to gather exotic loot drops. It became the center of attention for Guardians everywhere and, then it had been exploited by many. Well, I really can't deny that it has been exploited because I myself has done it many times.

However, Bungie has nerfed the chance-based Three Of Coins and patched some of the exploits that came along with it, a member of the studio has confirmed that Bungie was aware gamers would abuse the Three Of Coins in Destiny before they had included it, but decided to release it anyway. The studio was relatively quick to push out a hotfix to stop the exploits, but plenty of gamers had already gotten away with an irregular amount of exotic engram drops. Bungie evidently isn’t too upset about the development, though, considering that they knew the Three Of Coins consumable would lead to over-generosity in regards to the exostic drops – although perhaps not to the extent which happened via the exploits.

Creative Director Luke Smith, who just confirmed a challenge mode for the King’s Fall Raid earlier this week, was the one who admitted that Bungie knew that they were being a little uneconomical ahead of the inclusion of Three Of Coins, but did it anyway:
“We understood when it went out the door that it was going to lead to some over-generosity in the exotic game, and I take responsibility for that, but the spirit of the Three Of Coins is really awesome. We wanted the game to be, and feel, more generous – and the ideal application of how these things should be used post-hotfix is yet to be discovered”
Luke Smith also stated he was happy that, at the very least, a story came out about Destiny being overly-rewarding instead of a grind, and mentioned that people should look at where Destiny is now compared to where it was a year ago. The studio has reportedly been trying to shy away from an anti-casual gamer reputation, and evidently one of the best ways to do this is to make exotic drops less of a grind to gather.

So, what do you think about the statement of Luke about Three of Coins guys?

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