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Bungie Says the Power Still Matters in Iron Banner (New IB Curve Explained)

Bungie has said that Power still matters in Iron Banner! Take a look at their article below:


As Lord Saladin prepares to make his return to the Tower, we've heard from many warriors of the Crucible who are wondering if power still matters. The Taken King has changed how we play Destiny, and Iron Banner is no exception. In summary: Your Light will absolutely make you more dangerous in the Crucible endgame. If you demand to know exactly how, there are better men (more interested men) like Senior Designer Derek Carroll to provide the math that supports a more exact tactical analysis.

Here he is with the numbers. Please give him a warm, competitive welcome!

Howdy, all. Derek here with some pretty pictures for your reading pleasure.

Iron Banner is about to kick off for the first time in Year Two. With it comes a brand-new curve for all power-enabled Crucible playlists.

The Power Curve is a way of measuring the damage you do to players with a differing Light level. There's a lot of secret math that gets done behind the scenes that I’m not going to get into, but for the purposes of this article, you may assume that every 10 units of Light equals 1 Level on the following graph. For example: If I’m sitting at 280 Light, and attack someone with 300 Light, my disadvantage would be a delta of 2.

Anyway, check it out:



Looking at this graph that compares our previous curves, you might say, “Wait, we hated the first Iron Banner curve! The one for The Taken King one looks really close to the first one! What's wrong with you?”

There are a ton of answers to that question, but the one most relevant to this week’s Crucible events is that the bottom of the curve is still 10%, which is the important element for punishing players who are woefully under-leveled. There’s just a lot more room between full-power and full-sadness, given that there’s a lot more room between a new character and an endgame player in The Taken King.

Let’s zoom in to the top of the graph:


This is the part of the graph where most competitive players will find themselves, so it’s worth noting that the Power Curve for The Taken King is more aggressive than any previous release for the first 3 levels or so. This means that, assuming everyone in your match is close to max-level (or “your level”), minor differences in power will matter more than ever. We’re assuming that matchmaking will do its thing and keep skills close, so your gear will give you the edge (or hold you back) when playing in power-enabled playlists.

My thoughts: Okay, did you look at Bungie's chart that is provided from the destiny update? If you did, then I will explain it for you..

Note: This are just my personal opinion. If you guys think that my data or my explanation are incorrect, then please enlighten me :).

Now let, proceed. 

For example, me and my buddy are playing Iron Banner and, I have a light level of 310 while he has a light level of 290. The total difference between are light levels are 20 units of light. Bungie has told as the 10 unit of light is equal to 1 delta on the chart. So basically, it means that I am 2 delta higher than my buddy in terms of light level. 

Now, see the x-axis of the graph. And then locate number 2. From there we are going to trace down until we hit the RED line, which is the current power curve.

Once you get to this line, we need to get to the Y-Axis and find the number corresponding with that point on the line. In this case, the number is .95. That is a percentage that is in decimal form. so .95 = 95% Reading the Axis's we can make a statement for how much damage reduction we get from any delta difference!

So basically, me that has a delta of +2 over  my buddy, will do 95% of normal damage to him.

Also you can find out how much damage you will suffer using the IB curve. Check out how below:

Here is the regression line for the first part of the graph, up to a delta of 15, or 150 light difference.

y = 1.0 - .025x

plug in your difference in light, and you will be able to find out the damage reduction you are going to suffer.

X is Deltea (10 units of Light) Y is your damage reduction

Example from above : y = 1.0-.025 ( 2 )

y = .95

I hope you have learned something from this page guys. 

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