Dragon Nest KR 12th Aug update includes skill bug fix and further fine tuning of skills for 3R revamp. As promised, the developer will be continuously working on class balance.
The following translation is provided by Sieg (only PVE changes are listed). The details of the changes will be updated soon.
Eclipse – Fixed reduced instead of increased damage at Level 6
Taunting Howl – Fixed description
Sylph’s Aid – Fixed damage increase buff not working
Class Mastery – Fixed Astral Illusion EX Instant CD not reducing properly
Blooming Kick EX – Fixed the absence of stun effect
Wand Mastery – Fixed damage increase passive not working
Protection Shell – Fixed lack of effect on party members
Zap – Damage higher than description fixed (Was about 4500%, higher than it is supposed to be)
Magma Punch / EX – Fixed description
Summon Clones / Illusion Strike – Fixed description
Follow Through EX – Fixed debuff not working when activated through Gear Steps
Ping Pong – Damage increase 35%.
Lv1 – 307%
Lv21 – 590%
Damage Transition – Damage absorption reduced (Lv1 20%, max 30%), buff timing fixed at 20s
Thor’s Hammer – Damage increase.
Lv1 – 5595% 5496%
Lv2 – 6784% 6642%
Smite EX Instant – CD is now reduced by 65 passive
Fire/Ice Shield – CD reduced from 60s to 30s (So instead of being without shield for 40s, it’s only 10s now)
Freezing Sword – CD reduced from 13s to 9s
Freezing Field – CD reduced from 25s to 15s
Glacial Wave – CD reduced from 24s to 12s
Chilling Mist – CD reduced from 40s to 30s
Ice Sphere – CD reduced from 34s to 25s
Freezing Field EX Instant – CD reduced from 25s to 15s
Spectrum Shower EX Instant – CD reduced/Triggered by casting Spectrum Shower instead of Force Wave.
Spinning Skewer – Damage increase from vulnerability proc reduced to 500%.
It is likely that the skill changes for 3R revamp will continues in upcoming updates.