Here's a guide on how to Traverse the Abyss in under 3 minutes on DESTINY video game. Note: Suitable for all classes.
Plot and Setting of Destiny
Bungie described the setting of Destiny as a "mythic science-fiction" world. The setting follows a prosperous period of exploration, peace, and technological advancement known as the Golden Age. In a universe where humans have spread out and colonized planets in the Solar System, an event known as "the Collapse" saw the mysterious dissolution of these colonies, the end of the Golden Age, and mankind teetering on the brink of extinction. The only known survivors of the Collapse are those living on Earth, who were saved by "the Traveler," a white, spherical celestial body whose appearance centuries before had enabled humans to reach the stars. The Traveler now hovers above the last safe city on Earth, and its presence allows the Guardians—the defenders of the City—the ability to wield an unknown power, only referred to as "The Light."
Upon mankind's first attempt to repopulate and reconstruct after the Collapse, it is discovered that hostile alien races have occupied mankind's former colonies and civilizations, and are now encroaching upon the City. Throughout the game, players have to combat aggressive aliens who have occupied the Solar System. There are four separate races in the game, each occupying different planets. The Fallen are an insectoid race of nomadic pirates who scavenge ruined settlements on Earth, the Moon, and Venus for resources. The Hive are a macabre race of ancient aliens who have created massive underground settlements beneath Earth and the Moon's surface. The Vex are semi-organic androids who are attempting to seize control of Venus and Mars by turning them into their machines, which they have already done to Mercury. Finally, the Cabal are a military-industrial empire of massive amphibians who have established massive fortifications on Mars. Every race utilizes different strategies and weapons in combat. The Fallen possess cloaking and short-range teleportation technologies to increase their mobility. The Hive use superior numbers to overwhelm their opponents in close quarters while more elite units attack from a distance. The Vex utilize hard-light shields and teleport units of infantry into the battlefield en-masse. The Cabal rely on heavy armor, ballistic shields, and jump packs to combat players. All of these races are hostile towards each other, as they can often be observed attacking one another in-game for territorial dominance. The player takes on the role of a Guardian, and is tasked with reviving the Traveler while investigating and destroying the alien threats before humanity is completely wiped out. Destiny centers on the journey of the Guardians, the last defenders of humanity, set to protect Earth's last city.
Destiny 's style has been described as a first-person shooter that incorporates role-playing and massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny includes on-the-fly matchmaking that allows players to see and interact only with other players with whom they are "matched" by the game. Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers.
Destiny features three major character classes, each with their own specific upgrades, perks, and special abilities that allow the player to finely tune their individual characters to provide a different play style. The Titan class is designed to be a "tank", with a focus on withstanding large amounts of damage to allow close quarters combat. The Titan's super, "Fist of Havoc", is a ground slamming attack that destroys all enemies in its radius. Its sub-class "Defender" offers the ability to generate a shield with its "Ward of Dawn" ability. The shield can also provide temporary stat bonuses to other players that step within it. The Warlock class is designed as a spell-caster, with a larger focus on offensive abilities, recovery, and melee attacks that can reduce the cooldown time of its abilities. Its primary super, "Nova Bomb", is a high-powered grenade. Its sub-class "Sunsinger" features abilities based around the Solar elemental, with the "Radiance" super allowing the player to temporarily improve their statistics, or revive themselves if killed. The Hunter class is designed with a focus on agility and mobility, including stat boosts that award accurate play, a throwing knife attack, the ability to upgrade to a triple jump, and the "Golden Gun" super—a high-powered pistol with limited ammo. Its sub-class "Bladedancer" has a heavier focus on close combat, offering an extended-range "Blink Strike", and an "Arc Blade" super with an optional invisibility skill.
Missions and activities in Destiny are divided among player versus environment activities across the three playable planets, played either solo or as part of a "Fireteam", and competitive player versus player (PvP) play. Each planet offers an open world "Patrol" mode, where players can travel freely around the planet and perform short tasks, and "Strikes", cooperative missions played with a party of three players that culminate with a major boss. Players can collect challenges known as bounties to complete during activities to earn experience, build their reputation among factions, and sometimes earn items. Raids are advanced cooperative missions designed to be played by a party of 6, and are meant to be PvP modes are contained within the Crucible, which encompasses several modes, including zone capture, "Clash" (team 6-on-6), "Rumble" (solo), and "Skirmish" (team 3-on-3). Other modes are available occasionally during time-limited periods, such as "Combined Arms" (a mode adding vehicles and turrets) and "Salvage" (a three-on-three capture game). In Crucible modes, player statistics (such as weapon power and defence) are balanced between players. A special PvP event mode known as "Iron Banner" is periodically offered, which disables balancing, and allows players the chance to earn exclusive items and gear.
How to Traverse The Abyss in Under 3 Min [All Classes]